Moments of Permanence - Hmm. (A thought.)

About Hmm. (A thought.)

Previous Entry Hmm. (A thought.) Sep. 16th, 2010 @ 06:49 pm Next Entry

Leave a comment
[User Picture Icon]
From:[personal profile] sami
Date: September 16th, 2010 12:20 pm (UTC)
(Link)
I don't think everyone who uses it is coming from a bad place either, at all! I just, thing.

Science fiction digression:

In my current gaming group I play a member of a species with three sexes. You come up against the limitations of language quite hard, quite quickly. And also certain preconceptions, when trying to explain that the members of one of the sexes tend never to leave our home planets, but it's not because they're oppressed, really it isn't, it's because they are in fact *in charge of everything*.

They're *allowed* to leave, just very few of them want to. Whereas the other two sexes are more numerous, in any case, are less inclined to be "hearth and home" types by biological imperative, and also, like to leave the home worlds because on the home worlds, adventure and excitement aren't really on offer, because the home worlds are run very well and extremely safely by, effectively, everyone's mothers.

It works out. When we want adventure, we travel. There's another species we're on friendly terms with who like us signing on as crew to their ships, even, where adventure is very much on offer because concepts like "restraint" and "caution" are kind of alien to them (which is a major part of why they like us joining them on their ships; my character's job with her previous crew was essentially to say: "No, because the ship will explode," as and when appropriate), so life with them is extremely exciting.

And then when we need to take a break to let our nerves recover, we go home.
(Leave a comment)
Top of Page Powered by Dreamwidth Studios