Moments of Permanence - Sometimes I feel clever

About Sometimes I feel clever

Previous Entry Sometimes I feel clever Nov. 27th, 2009 @ 04:40 pm Next Entry
I'm playing Metal Gear Solid 4. Currently in Act 2, replaying a bit because I forgot this game doesn't autosave. (Fortunately, I didn't lose *that* much progress.)

I really have been enjoying this game, mind you. Partly because it does actually reward exploring, and even creative thinking - for example, I worked out that it can be extremely effective to use the Metal Gear Mk II as a diversion. When guards are looking for Snake, unstealth it for a moment in a different direction, let the guards spot it - then restealth, but they'll go looking thataway for the robot, and will be drawn away from Snake.

Also in my current play rotation:

- Assassin's Creed II

This game is also brilliant. Better than the first game, which I also enjoyed - they've improved the mechanics for a lot of gameplay elements. This doesn't necessarily make them *easier*, mind you. For example, blending; instead of finding a group of scholars (who you'll have had to rescue previously in a big old combat, rather than being able to be all sneaky and stealthy all the time), joining them, and autopiloting their pre-ordained path, to blend now, you mingle with a group of citizens. And if they're moving, you have to move carefully with them, rather than going with them automatically.

It's both harder for the specific task and easier for general gameplay capacity and totally more awesome.

- Lego Batman

A little frustrating at a couple of places, but mostly those are when the game crashes - it's both the simplest game I've played on the PS3 and the buggiest. It's fun, though, and sometimes genuinely amusing with the story clips.
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From:[personal profile] bossymarmalade
Date: November 27th, 2009 03:08 pm (UTC)
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I liked the first Assassin's Creed, but I found the gameplay somewhat redundant -- does the second one mix it up a little?
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From:[personal profile] sami
Date: November 27th, 2009 04:50 pm (UTC)
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So far, yes, but I'm not that far in, so I wouldn't be confident guaranteeing it.

It's got more variation and less interruption for the well-I-found-it-boring future scenes - the game's more streamlined and the plot is more integrated.

And the various new elements and mechanics really do make for a lot more general variability in game play. (More than I'd so far discovered - currently my housemate is playing, and he isn't as far through the main plot as I am, but just a few seconds ago found some very, very cool stuff I'd missed.)
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From:[personal profile] bossymarmalade
Date: November 27th, 2009 04:57 pm (UTC)
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Yay, thank you for the info! I thought the future scenes were pretty boring too, but I really enjoyed the game designers' eye to responsible cultural/religious design -- and the gorgeous animation -- and I'm happy to know the second one is even better!
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